In this tutorial, Mark render's a Basketball shoe entirely in digital format using Sketchbook Pro, Illustrator and Photoshop. He takes a quick line drawing sketch and begins his quick rendering process. Mesh patterns and textures created in Illustrator are added to enhance the realism. Manipulate patterns using the Envelope Distort tool. You will also learn how to render glossy surfaces and how to apply highlights and shadows which gives the shoe its volume and dimension. Mark takes you on a roller coaster ride across multiple design programs in this unique footwear rendering tutorial.
This tutorial is for all levels.
Reflective Surfaces
Creating meshesh
Rendering leather
Adding a ground reflection
Creating perforations effect
Instructor Intro
01: Starting with the basics
02: Blocking color
03: Shadows and highlights
04: Glossy surfaces
05: Plastic parts
06: Adding a background
07: Adding a ground reflection and shadow
Product Code: KOK-Vol-1
Duration: 110 minutes
Min. System requirements:
PC: 700Mhz Pentium
Windows 98, 2000, XP, Vista, Windows 7
MAC: OS 10.4-10.6
DVD Rom and Speakers
Min Resolution: 1024 x 768
Software:
Autodesk's Sketchbook Pro
Adobe Illustrator
Adobe Photoshop
QuickTime Movie Player (Version 7.0 or higher)
Acrobat Reader (Version 5.0 or higher)
Not for use on a TV DVD player.
Only functions using a computer!