VIDEO TUTORIALS:
Rendering a Basketball Shoe 2 
Introduction to Sketching Cars 
Advanced Illustrator Rendering 
Rendering Fundamentals 1 
Photoshop Rendering Techniques 
Basic Sketching Techniques 
Basic Shoe Design & Rendering 
High Speed Sketching in Sketchbook Pro 
Advanced Rendering Techniques 
Photo-realism using Adobe Illustrator 
Rendering a Basketball Shoe 
Automotive 3D Modeling in Rhino 
COMBO PACKS:
Footwear Design Collection 
Adobe Illustrator Techniques 
Adobe Photoshop Techniques 
Contains Entire Collection 
REFERENCE TEXTURES, MESHES & LIBRARY FILES:
Creating Brushes, Meshes & Textures 
DVD Banner
  • Description
  • Topics Covered
  • Chapters
  • Specs
Interested in developing a process where you can create a lot of high quality sketches that look like final renderings? All in a fraction of the time. Well, in this tutorial Mark shares his secret technique that has taken him years to develop and fine-tune. With the advantage of sketching digitally using Sketchbook Pro, Mark illustrates each step in his process. Learn how to take those concepts and create an array of colorways. Each chapter includes Mark's actual Sketchbook Pro file so you can follow along at your own pace. You can apply these techniques to ANY product design industry.

Actual .tiff files are included for each chapter so you can follow along.

This video tutorial is for all levels.
  • Creating a tiled layout for multiple sketch concepts on one page
  • Reflection tool
  • Stroking paths
  • Starting off the sketch
  • Organizing layers
  • Adding a ground shadow
  • Adding a ground reflection
  • Instructor Intro
  • 01: Preparing your system and calibrating software
    Type of software being used
  • 02: Setting up Sketchbook Pro interface
    Reflection tool
    Stroking paths
  • 03: Preparing mesh textures -Illustrator
    rotating, scaling, reshaping
  • 04: Setting up the master template
    Adding the mesh layer
  • 05: Applying rendering techniques
    Creating a quick concept sketch #1
  • 06: Creating a quick concept sketch #2
    Applying a perf mesh for added detail
  • 07: Changing attributes
    Creating unique colorways quickly
  • 08: Creating a tiled layout for multiple sketch concepts on one page
  • Product Code: KOK-Vol-5
  • Duration: 2.0 hours
  • Min. System requirements:
  • PC: 700Mhz Pentium
  • Windows 98, 2000, XP, Vista, Windows 7
  • MAC: OS 10.4-10.6
  • DVD Rom and Speakers
  • Min Resolution: 1024 x 768
  • Software:
  • Autodesk's Sketchbook Pro
  • Adobe Illustrator
  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)
  • Not for use on a TV DVD player.
  • Only functions using a computer!
  • $40.00
    Sample Images
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    Instructor Profile
    headshot
    Mark
    Kokavec
    Founder
    Render Demo
    Mark studied transportation and product design at the College for Creative Studies (CCS) in Detroit Michigan. He's worked professionally for major footwear brands like Reebok, Converse/Nike, Under Armour, Deckers and Burton. He's worked closely with, and designed signature shoes for pro athletes Venus Williams, Chris "MACCA" McCormack and Dwyane Wade.

    He founded Render Demo in 2008, so that all designers could benefit from video demo's by industry leaders. Ranked one of the top design sketching and rendering resources online, It's been used by designers all around the globe including footwear designers at New Balance, Adidas, Nike and more.

    Mark currently runs his own freelance design company "Render Demo Design Studio"

    Website: