Interested in developing a process where you can create a lot of high quality sketches that look like final renderings? All in a fraction of the time. Well, in this tutorial Mark shares his secret technique that has taken him years to develop and fine-tune. With the advantage of sketching digitally using Sketchbook Pro, Mark illustrates each step in his process. Learn how to take those concepts and create an array of colorways. Each chapter includes Mark's actual Sketchbook Pro file so you can follow along at your own pace. You can apply these techniques to ANY product design industry.
Actual .tiff files are included for each chapter so you can follow along.
This video tutorial is for all levels.
Creating a tiled layout for multiple sketch concepts on one page
Reflection tool
Stroking paths
Starting off the sketch
Organizing layers
Adding a ground shadow
Adding a ground reflection
Instructor Intro
01: Preparing your system and calibrating software
Type of software being used
02: Setting up Sketchbook Pro interface
Reflection tool
Stroking paths
03: Preparing mesh textures -Illustrator
rotating, scaling, reshaping
04: Setting up the master template
Adding the mesh layer
05: Applying rendering techniques
Creating a quick concept sketch #1
06: Creating a quick concept sketch #2
Applying a perf mesh for added detail
07: Changing attributes
Creating unique colorways quickly
08: Creating a tiled layout for multiple sketch concepts on one page
Product Code: KOK-Vol-5
Duration: 2.0 hours
Min. System requirements:
PC: 700Mhz Pentium
Windows 98, 2000, XP, Vista, Windows 7
MAC: OS 10.4-10.6
DVD Rom and Speakers
Min Resolution: 1024 x 768
Software:
Autodesk's Sketchbook Pro
Adobe Illustrator
QuickTime Movie Player (Version 7.0 or higher)
Acrobat Reader (Version 5.0 or higher)
Not for use on a TV DVD player.
Only functions using a computer!