Interested in drawing and renderering shoes like a pro? In this tutorial, Mark takes a basketball shoe design and walks you through his digital rendering technique using Sketchbook Pro 2. Starting with an introduction to shoe terms and proportions, how to sketch over a last (shoe form) and how lines translate to the bottom outsole design. Applying meshes, textures, carbon fiber and even creating a custom lace brush. Adding details like backgrounds, shadows and reflections. This video has it all. Apply this technique to any design field your in. Learn at your own pace in this easy to follow step-by-step video tutorial. A must have for anyone looking to become footwear designer .
Actual files for each chapter are included for you to follow along.
Change the way you draw, sketch and render FOREVER!.
This tutorial is for all levels.
Shoe terms
Creating custom brushes
Adding details like logo, meshes, textures, etc.
Adding herring bone tread
Ground reflection
Rendering carbon fiber plastic surface
Instructor Intro
01: Setting up Sketchbook Pro document
02: Basics shoe terms and footwear proportions
03: Blocking in colors and using layers
04: Shadows and highlights
05: Placing tread, meshes and textures along with logo detailsh
06: Creating custom lace brus
07: Adding a background image, reflection and shadow
Product Code: KOK-Vol-6
Duration: 114 minutes
Min. System requirements:
PC: 700Mhz Pentium
Windows 98, 2000, XP, Vista, Windows 7
MAC: OS 10.4-10.6
DVD Rom and Speakers
Min Resolution: 1024 x 768
Software:
Autodesk's Sketchbook Pro
Adobe Illustrator
QuickTime Movie Player (Version 7.0 or higher)
Acrobat Reader (Version 5.0 or higher)
Not for use on a TV DVD player.
Only functions using a computer!