VIDEO TUTORIALS:
Rendering a Basketball Shoe 2 
Introduction to Sketching Cars 
Advanced Illustrator Rendering 
Rendering Fundamentals 1 
Photoshop Rendering Techniques 
Basic Sketching Techniques 
Basic Shoe Design & Rendering 
High Speed Sketching in Sketchbook Pro 
Advanced Rendering Techniques 
Photo-realism using Adobe Illustrator 
Rendering a Basketball Shoe 
Automotive 3D Modeling in Rhino 
COMBO PACKS:
Footwear Design Collection 
Adobe Illustrator Techniques 
Adobe Photoshop Techniques 
Contains Entire Collection 
REFERENCE TEXTURES, MESHES & LIBRARY FILES:
Creating Brushes, Meshes & Textures 
DVD Banner
  • Description
  • Topics Covered
  • Chapters
  • Specs
On this DVD, Dwayne demonstrates the basic drawing techniques he uses when drawing cars. The lecture begins with a detailed look at setting up a side view along with accurate translation into the front and rear views. Next, Dwayne demonstrates the effects of light direction, core values and hard surface reflections on a 3/4 SUV perspective. After the basics follow along as he renders a sports car using a loose sketch style which gives Dwayne his recognizable style. This DVD is a solid introduction to drawing cars of your own design with a focus on rendering techniques.
  • This video is for all levels.
  • Basic proportions of a sedan
  • Real world automotive design insights
  • Translating side view lines to front and rear views
  • Lighting theory
  • Casting shadows
  • Applying highlights, shadows, reflections to an SUV
  • Complex surface rendering
  • Rendering unique materials and finishes
  • 01: Instructor Intro
  • 02: Side View Proportions
  • 03: Translating side view to creating the front view
  • 04: Creating the rear view
  • 05: Theory behind lighting, core values and reflections
  • 06: Rendering a sports car rear view
  • 07: How glossy body panels interact with matte panels
  • 08: Chrome rims
  • 09: Adding details to the cockpit
  • Product Code: PAT-VOL-1
  • Duration: 4.0 hours
  • Min. System requirements:
  • PC: 700Mhz Pentium
  • Windows 98, 2000, XP, Vista, Windows 7
  • MAC: OS 10.4-10.6
  • DVD Rom and Speakers
  • Min Resolution: 1024 x 768
  • Software:
  • Autodesk's Sketchbook Pro
  • Adobe Photoshop
  • QuickTime Movie Player (Version 7.0 or higher)
  • Acrobat Reader (Version 5.0 or higher)
  • Not for use on a TV DVD player.
  • Only functions using a computer!
  • $35.00
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    Instructor Profile
    headshot
    Dwayne
    Patterson
    Automotive Designer
    Dwayne Patterson attended the College for Creative Studies in Detroit, MI where he studied Automotive Design. Prior to this Dwayne also attended Morehouse College where he received a BA in Fine Art. His career began at ASC working on SEMA show car projects for Chrysler, GM, Mitsubishi and Toyota. Dwayne then joined General Motors where he's worked in the Global Truck, International Joint Venture and Cadillac design studios. Dwayne has worked on projects such as the Pontiac G8, Vibe and Converj show cars, including the Cadillac XLR. He's freelanced for Sea Ray, Spyker Automotive, Panoz Auto Development, Gibbs and various military contracts.

    Contact: dpatterson1867@yahoo.com